We're just hand coding them. We have rendered and rerendered them and still
can't find any type of graphic file.
Colin
"Dearmad" <dea### [at] applesnakenet> wrote in message
news:3C5### [at] applesnakenet...
> wrestler wrote:
>
> > I am teaching a high school graphics course and decided to include
PovRay in
> > the class. At the moment I am barely one step ahead of my students
though.
> > We ran into a problem today that I can't figure out. We needed to print
> > their pictures they created so I had them go to photoshop and then go to
the
> > same place they saved the code for their scene and open the graphic file
(is
> > there an easier way?) The problem is that about a fourth of the class
had
> > no graphic file, only the povray code file and some file with the same
name
> > and the extension .bak. Can anyone tell me how to fix this so they can
find
> > the picture? Is there an easier way to print?
>
>
> I think you need to render the .POV file. The .BAK is simply the
> version closest to the latest .POV that gets renamed to that
> extension upon a save of your POV file.
>
> Your graphics file will most likely be a .TGA file (Targa).
>
> What are you using to create the script files, hand coding them
> or a modeler such as Moray?
>
> -Peter
>
>
> >
> > Thanks a bunch,
> > Colin
> >
> >
>
>
> --
> Current obsession: "Ballet pour ma fille."
> http://www.applesnake.net
>
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